I ADORED this demo!! This is basically one of my dream game concepts, honestly - matchmaking agency, but the clients are romanceable! I really enjoyed getting to know all the characters and their personalities (particularly Atlas, would love to see him as an LI in the future!!). I also really liked the character customizer - the clothing and hair options were especially beautiful! I look forward to seeing what is in store for all the characters and the MC (and her old company)!
Also is there an Instagram/Twitter/Mailing list or something where we can follow the development of the game? I'd love to be informed of the progress/when it is finished!
I'm so glad you enjoyed the game and are interesting in following its development! Right now the tentative plan is a revamped demo for Otome Jam 2026 or 2027. I know that's a long time away and I plan to explain why in an upcoming update.
Best place to follow would be the GSE Studios Discord, there are individual channels for each game title.
the game is truly wonderful! i love the customization and the art!! my favorite characters are currently (1) cliff, and tied for (2) is zade and dean<3
if i had to think of something bad id say.. it seems like they have alot of their own conversation, im not saying have us them a decision after every sentence just maybe a little more than just the regular questions? ofcourse youre the developers so this is all you!! i really enjoyed the game regardless and i can't wait to see the release!!
so i suppose im a tad confused... albeit very enamored with the premise of this game! not to give you an impression i disliked it or anything! im just wondering, are we, as the mc, potentially romancing our clients? or are we just there to offer friendship and advice?
i really enjoyed this demo, btw. very very fun and great writing here.
Yes! Most of the clients are dateable except for any clients not attracted to women (in the demo, this only applies to Rachel).
However, I ended up designing the MC's personality to be professional and somewhat reserved. She will let her guard down when encountering her clients outside of her office. At first, these are shown as chance encounters (running into Zaid at the smoothie shop, Cliff at the restaurant, taking Dean to the vending machine) but over time she will choose to spend more and more time with them and her feelings will develop.
I'm really glad you enjoyed it and appreciate you taking the time to comment. It really helps make my day.
hi !! loved the game, just wanted to say that there is a bug where it keeps going back to deans consultation after the credits and then to credits just to go back to dean again over and over, had to close the game completely to exit sadly. Love the characters and trying to match them up <33
Thank you so much for reporting this! I haven't had much time to work on polishing the demo so far but I have plans to fix the demo up a bit in the next month or so and will make sure this is addressed. Dang it Dean, go away!!
I wasn't exactly sure what to expect playing this game but I absolutely ADORED this concept and the way it's implemented. I got very invested in everyone's story and kept wishing there was more. There's a diversity in the characters to keep things interesting, each one dealing with a different kind of thing and requiring a different approach. The interactions felt so realistic and human. The MC really exudes this calm energy, I would trust her. I also love how things are not black and white but there is room for compromise and negotiation. I loved the character creator, too. My MC looks so adorable I can't stop looking at her, it makes me happy XD Plus I'm very interested in the main arc even though it's only hinted at. Long story short, I'm very invested and can't wait to see more!
Oh, I have a question, too. Does it matter how many cases we accept? What happens when the active cases are more than the days of the week, do they continue where we left off next week (or whenever we decide to reschedule with them)? Does this impact the outcome? Are the characters in the demo all of them or are there going to be more in the future?
I tried this out and yeah think of it like each character has a "meeting number" that changes after each meeting. So if you don't see Zaid for 2 weeks, then he will still only talk to you as if he's met you once.
Very sorry for the late reply! It doesn't matter - at least in the demo - how many cases you accept. The cases pick up where you left them and it won't have much affect on the outcome unless you end the game without completing their storylines.
In the game design document for a potential full version, I've outlined swapping to a monthly calendar instead of weekly and adding a business management aspect to the game. Having one-on-one consultations would be one way to build up the business but there would be others as well, limiting the downside to not taking on all the clients.
We'd likely be looking at 10-15 clients in a full version!
Thank you so much for playing, I'm so glad you had a good time and enjoyed the MC. I would love to write a whole storyline for her!
I think a monthly calendar would be a good upgrade, especially if there are more activities we can do and organise.
I'm glad to hear you have more cases in mind for a potential full game. It would definitely increase replayability and it would be interesting to get to meet more characters. I already had a lot of fun getting to know the existing ones so the more the better!
It seems you have a lot of ideas in mind for the full game and I'm very excited to see them for myself if/when the full game or an upgraded demo arrives! Thank you for the chance to play this demo and good luck with further development!
I enjoyed this demo, the game felt so cozy! The characters were so diverse and human, with their own personalities, tastes, worries, problems, etc. and it was cool that everybody had their individual soundtrack.
I liked every client but Rachel was definitely my favorite since I relate to her the most. The highlight for me was the banter between MC and Atlas every now and then (I love him!). I'm curious to find out more about the MC too!
This is a super cute game! I love the wholesome vibes and how the characters feel like real people. My faves are Zaid and Cliff so far but Dean is also really sweet. I'd love to be able to play more! It would also be cool to be able to spend more time with Atlas, all the characters seem so fun I just want to learn more about them!
Options to hang with Atlas and even to romance him would definitely make it into a full version of the game! I'm so, so glad you enjoyed the cast and that you'd want to play more. That's such high praise <3
This game is so so cute! I love the concept, and I adore Atlas. All of the different characters are so warm and human, even when sharper or more hotheaded. Working through the real issues is so nice, and I love that you can make any of the three options work, though some seem better than others. I have had a few glitches, like people saying lines that don't match their words (usually Rachel), Zaid clipping the desk when he fades out, and once it gave me the credits suddenly, I was playing Dean's Stella route with none of the keys and an MC who set him with Lila? So, a little buggy, but largely very very good, and I really like the art. Art can sometimes make or break a game for me, and i love this art a lot.
Oh this one was SUPER fun. I really enjoyed the concept and getting to know all of the clients! They're all varied and unique with their own quirks and issues. I liked the fact that I could find something that I liked and disliked about all of them, which really made them feel well-rounded and, well, human! There's also just so much variety in the dialogue and I think the voice actors were a great choice and killed it with their roles from what I've seen.
My personal favorite client so far is Zaid because while he is definitely rough around the edges and mildly prone to running over my consultant on the way to his seat, I personally see Zaid as just a big clumsy puppy that so desperately wants to be loved (๑˃́ꇴ˂̀๑) And I love that for him. I want this guy to find that and be happy like nothing else. I am probably a piddling fraction of his overall mass, but I want to pick him up like he's a small dog and hug him and tell him it's gonna be alright and that sure yeah I think he could stand to slow down a tad but I know he's doing his best and just auuugh (,,> ω<,,)
(That said, Atlas definitely has my heart a little bit. I love the banter between him and the MC aaaaaaaaaaaaaa <3)
Additionally, I love that MDA doesn't shy away from heavier topics and attempts to handle them with care and advocates for open communication. I'll try to keep it spoiler-free, but I definitely had a few moments of, "YES! PLEASE TALK ABOUT IT! LIKE HUMAN BEINGS DO!" and "AND IF THEY'RE MEAN OR JUDGMENTAL TO YOU ABOUT IT, I WILL PERSONALLY BEHEAD THEM okay well that's an exaggeration but I will certainly have a professional but stern word with them and they will not come out unscathed (╬ ಠωಠ)و"
There is one little thing that bothered me a bit, and please correct me if I'm wrong about this! (⁎˃ᆺ˂) I often found myself needing to load previous saves to review information on clients and prospective dates, and started wishing there was a way to access and review client/date profiles or information. Again, if there is a way to do that and I am just looking in the wrong places, please disregard this bit! I understand that what is currently out is a demo and submissions for game jams, so I also understand that certain features may not be implemented yet; it was just something I found myself doing often while considering matches. For example, I was once considering a client's specification regarding ages, but then I couldn't remember how old the client was and had to look around for that information. So I thought it'd be worth bringing it up (x ω x;; )
Anyways! I'm very excited for what y'all have in store for the future and will keep tabs on this project (((o(*゚▽゚*)o))) You've all worked very hard and should be proud of what you've achieved!
Ahhh, thank you for such a long and lovely comment!! I'm so glad you enjoyed Zaid and Atlas and that the characters felt human. This was super important to me to convey and it's a relief to know that it's coming across well.
It's tricky at times to write good dating advice, but good communication never seems to fail. :)
You are correct the demo is lacking this feature - and that the game really needs it!! I would love to add in a little notebook at part of the GUI that you can open and review whenever you want that updates to include notes on each meeting you have with your clients as well as some other handy reminders. Definitely in a full version, but hopefully in an update.
You're seriously the best for checking the game out and leaving your review. Thanks for all the kind words <3
this is absolutely great!! i love the concept and all of the clients, they all have very realistic concerns and personalities, the writing is extremely well done! amazing game, i'm def looking forward to any and all updates to this!<3
I'm so glad you enjoyed it!! I know many of us would be thrilled to work more on the game and so far the attention MDA has been getting has been surprising me (in a great way!) Fingers crossed things keep going well
I'm absolutely in love with this game I can't wait for more. All of the characters are beautiful and the writing is so well done I found myself completely immersed. Amazing job!
Thank you thank you thank you!! It's blowing my mind that people are playing and enjoying the game. Thanks so much for taking the time to check it out and leave your comment
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I ADORED this demo!! This is basically one of my dream game concepts, honestly - matchmaking agency, but the clients are romanceable! I really enjoyed getting to know all the characters and their personalities (particularly Atlas, would love to see him as an LI in the future!!). I also really liked the character customizer - the clothing and hair options were especially beautiful! I look forward to seeing what is in store for all the characters and the MC (and her old company)!
Also is there an Instagram/Twitter/Mailing list or something where we can follow the development of the game? I'd love to be informed of the progress/when it is finished!
I'm so glad you enjoyed the game and are interesting in following its development! Right now the tentative plan is a revamped demo for Otome Jam 2026 or 2027. I know that's a long time away and I plan to explain why in an upcoming update.
Best place to follow would be the GSE Studios Discord, there are individual channels for each game title.
Discord
Twitter/X
Mailing list
the game is truly wonderful! i love the customization and the art!! my favorite characters are currently (1) cliff, and tied for (2) is zade and dean<3
if i had to think of something bad id say.. it seems like they have alot of their own conversation, im not saying have us them a decision after every sentence just maybe a little more than just the regular questions? ofcourse youre the developers so this is all you!! i really enjoyed the game regardless and i can't wait to see the release!!
<3
so i suppose im a tad confused... albeit very enamored with the premise of this game! not to give you an impression i disliked it or anything! im just wondering, are we, as the mc, potentially romancing our clients? or are we just there to offer friendship and advice?
i really enjoyed this demo, btw. very very fun and great writing here.
Yes! Most of the clients are dateable except for any clients not attracted to women (in the demo, this only applies to Rachel).
However, I ended up designing the MC's personality to be professional and somewhat reserved. She will let her guard down when encountering her clients outside of her office. At first, these are shown as chance encounters (running into Zaid at the smoothie shop, Cliff at the restaurant, taking Dean to the vending machine) but over time she will choose to spend more and more time with them and her feelings will develop.
I'm really glad you enjoyed it and appreciate you taking the time to comment. It really helps make my day.
thank you for clarifying! and your game demo made my week with how cute the characters are and how engaging it was! <3
hi !! loved the game, just wanted to say that there is a bug where it keeps going back to deans consultation after the credits and then to credits just to go back to dean again over and over, had to close the game completely to exit sadly. Love the characters and trying to match them up <33
Thank you so much for reporting this! I haven't had much time to work on polishing the demo so far but I have plans to fix the demo up a bit in the next month or so and will make sure this is addressed. Dang it Dean, go away!!
I wasn't exactly sure what to expect playing this game but I absolutely ADORED this concept and the way it's implemented. I got very invested in everyone's story and kept wishing there was more. There's a diversity in the characters to keep things interesting, each one dealing with a different kind of thing and requiring a different approach. The interactions felt so realistic and human. The MC really exudes this calm energy, I would trust her. I also love how things are not black and white but there is room for compromise and negotiation. I loved the character creator, too. My MC looks so adorable I can't stop looking at her, it makes me happy XD Plus I'm very interested in the main arc even though it's only hinted at. Long story short, I'm very invested and can't wait to see more!
Maybe the text could be slightly larger.
Oh, I have a question, too. Does it matter how many cases we accept? What happens when the active cases are more than the days of the week, do they continue where we left off next week (or whenever we decide to reschedule with them)? Does this impact the outcome? Are the characters in the demo all of them or are there going to be more in the future?
I tried this out and yeah think of it like each character has a "meeting number" that changes after each meeting. So if you don't see Zaid for 2 weeks, then he will still only talk to you as if he's met you once.
Very sorry for the late reply! It doesn't matter - at least in the demo - how many cases you accept. The cases pick up where you left them and it won't have much affect on the outcome unless you end the game without completing their storylines.
In the game design document for a potential full version, I've outlined swapping to a monthly calendar instead of weekly and adding a business management aspect to the game. Having one-on-one consultations would be one way to build up the business but there would be others as well, limiting the downside to not taking on all the clients.
We'd likely be looking at 10-15 clients in a full version!
Thank you so much for playing, I'm so glad you had a good time and enjoyed the MC. I would love to write a whole storyline for her!
Thank you for your reply!
I think a monthly calendar would be a good upgrade, especially if there are more activities we can do and organise.
I'm glad to hear you have more cases in mind for a potential full game. It would definitely increase replayability and it would be interesting to get to meet more characters. I already had a lot of fun getting to know the existing ones so the more the better!
It seems you have a lot of ideas in mind for the full game and I'm very excited to see them for myself if/when the full game or an upgraded demo arrives! Thank you for the chance to play this demo and good luck with further development!
I enjoyed this demo, the game felt so cozy! The characters were so diverse and human, with their own personalities, tastes, worries, problems, etc. and it was cool that everybody had their individual soundtrack.
I liked every client but Rachel was definitely my favorite since I relate to her the most. The highlight for me was the banter between MC and Atlas every now and then (I love him!). I'm curious to find out more about the MC too!
Thank you very much, so glad you enjoyed it!! I'm super pleased you enjoyed the MC - you're the first one to say so <3
This game is so cute! I really like the depth that the characters have.
It makes me so happy to know you had a good time playing. :) Thanks for checking out the demo!!
This is a super cute game! I love the wholesome vibes and how the characters feel like real people. My faves are Zaid and Cliff so far but Dean is also really sweet. I'd love to be able to play more! It would also be cool to be able to spend more time with Atlas, all the characters seem so fun I just want to learn more about them!
Options to hang with Atlas and even to romance him would definitely make it into a full version of the game! I'm so, so glad you enjoyed the cast and that you'd want to play more. That's such high praise <3
This game is so so cute! I love the concept, and I adore Atlas. All of the different characters are so warm and human, even when sharper or more hotheaded. Working through the real issues is so nice, and I love that you can make any of the three options work, though some seem better than others. I have had a few glitches, like people saying lines that don't match their words (usually Rachel), Zaid clipping the desk when he fades out, and once it gave me the credits suddenly, I was playing Dean's Stella route with none of the keys and an MC who set him with Lila? So, a little buggy, but largely very very good, and I really like the art. Art can sometimes make or break a game for me, and i love this art a lot.
Ahhh, thank you so much for reporting those bugs! I will look into them right away :)
Oh this one was SUPER fun. I really enjoyed the concept and getting to know all of the clients! They're all varied and unique with their own quirks and issues. I liked the fact that I could find something that I liked and disliked about all of them, which really made them feel well-rounded and, well, human! There's also just so much variety in the dialogue and I think the voice actors were a great choice and killed it with their roles from what I've seen.
My personal favorite client so far is Zaid because while he is definitely rough around the edges and mildly prone to running over my consultant on the way to his seat, I personally see Zaid as just a big clumsy puppy that so desperately wants to be loved (๑˃́ꇴ˂̀๑) And I love that for him. I want this guy to find that and be happy like nothing else. I am probably a piddling fraction of his overall mass, but I want to pick him up like he's a small dog and hug him and tell him it's gonna be alright and that sure yeah I think he could stand to slow down a tad but I know he's doing his best and just auuugh (,,> ω<,,)
(That said, Atlas definitely has my heart a little bit. I love the banter between him and the MC aaaaaaaaaaaaaa <3)
Additionally, I love that MDA doesn't shy away from heavier topics and attempts to handle them with care and advocates for open communication. I'll try to keep it spoiler-free, but I definitely had a few moments of, "YES! PLEASE TALK ABOUT IT! LIKE HUMAN BEINGS DO!" and "AND IF THEY'RE MEAN OR JUDGMENTAL TO YOU ABOUT IT, I WILL PERSONALLY BEHEAD THEM okay well that's an exaggeration but I will certainly have a professional but stern word with them and they will not come out unscathed (╬ ಠωಠ)و"
There is one little thing that bothered me a bit, and please correct me if I'm wrong about this! (⁎˃ᆺ˂) I often found myself needing to load previous saves to review information on clients and prospective dates, and started wishing there was a way to access and review client/date profiles or information. Again, if there is a way to do that and I am just looking in the wrong places, please disregard this bit! I understand that what is currently out is a demo and submissions for game jams, so I also understand that certain features may not be implemented yet; it was just something I found myself doing often while considering matches. For example, I was once considering a client's specification regarding ages, but then I couldn't remember how old the client was and had to look around for that information. So I thought it'd be worth bringing it up (x ω x;; )
Anyways! I'm very excited for what y'all have in store for the future and will keep tabs on this project (((o(*゚▽゚*)o))) You've all worked very hard and should be proud of what you've achieved!
Ahhh, thank you for such a long and lovely comment!! I'm so glad you enjoyed Zaid and Atlas and that the characters felt human. This was super important to me to convey and it's a relief to know that it's coming across well.
It's tricky at times to write good dating advice, but good communication never seems to fail. :)
You are correct the demo is lacking this feature - and that the game really needs it!! I would love to add in a little notebook at part of the GUI that you can open and review whenever you want that updates to include notes on each meeting you have with your clients as well as some other handy reminders. Definitely in a full version, but hopefully in an update.
You're seriously the best for checking the game out and leaving your review. Thanks for all the kind words <3
I didn't think about when playing but a notebook would be super helpful!
I LOVE RACHEL I KINDA RELATE TO HER
You and me both for real <3
this is absolutely great!! i love the concept and all of the clients, they all have very realistic concerns and personalities, the writing is extremely well done! amazing game, i'm def looking forward to any and all updates to this!<3
I'm so glad you enjoyed it!! I know many of us would be thrilled to work more on the game and so far the attention MDA has been getting has been surprising me (in a great way!) Fingers crossed things keep going well
I'm absolutely in love with this game I can't wait for more. All of the characters are beautiful and the writing is so well done I found myself completely immersed. Amazing job!
Thank you thank you thank you!! It's blowing my mind that people are playing and enjoying the game. Thanks so much for taking the time to check it out and leave your comment